Showing posts with label Space Marines. Show all posts
Showing posts with label Space Marines. Show all posts

Sunday, June 1, 2014

Blood Angels Razorback

So, I finally painted the Razorback I received for my birthday, just in time for 7th edition. For a brief time they lost their "fast" trait according to the official FAQ, but it came back.

I had a slight primer malfunction while painting this. Couldn't do much to fix it. I also learned that it would have been MUCH easier to paint the treads separately and glue at the end... I painted the turret separately and helped a lot.

I considered taking the lascannon and twin-linked plasma gun option, but decided not to. I think I regret that now, since fast vehicles can move and fire 2 weapons... Maybe I'll paint another one, it's not like they go out of style. Especially since vehicles are slightly safer in 7th edition (blow up on a 7, and always WS1 in hand-to-hand).

Blood Angels Razorback

Sunday, August 14, 2011

Games Day Captain

This was a limited edition Space Marine Captain from Games Day a few years ago.

I painted several Blood Angels a couple months ago, but I didn't want to spam the blog with a dozen posts. I lost track of time, and now I've finished painting Blood Angels (for now) and moved on to Orks.

Anyway, this poor guy has been demoted to Sergeant, for now.

A bit messy with the washes, but I was more concerned with the face this time.

Sunday, November 21, 2010

Blood Angels Sanguinary Priest 2

I've been continuing to experiment with white. On this Apothecary, I used a light gray as the base color, with white highlights. I was concerned that it would turn out too dark, but it seems like it works out okay. Jen wants me to try using bone color as the base, but I'm afraid that it will make them look like Deathwing...

Monday, November 8, 2010

Blood Angels Land Raider

I've been busy building up my Blood Angels army, and I couldn't resist the temptation of a flying Land Raider. I'm probably going to have to add one of the Land Raider variants at some point.


I didn't do a lot of customizing. This is the largest thing I've painted, so I was a little intimidated. I did add some bullet holes to the starboard side, and some weathering/damage to some of the leading edges (you know, from hard landings and such).

Friday, July 2, 2010

Blood Angels Assault Squad

I finally finished the Blood Angels assault squad. I put these together a long time ago, so there are some mold lines that I never used to worry about... Also, I put 2 plasma pistols in this squad for some unknown reason. These guys count as Troops now! With the 'Descent of Angels' special rule, these guys are great for taking objectives in the middle of the game. I played around with the Sergeant's power sword, I think one side looks better than the other.

Note: The Sergeant group of 5 was painted after I finished the first group. I didn't like the way the helmets of the first group turned out, so I used much darker shading for the second group.


Saturday, June 26, 2010

Blood Angels Sanguinary Priest

Finally started taking pictures of my recent paintings. The first is a Sanguinary Priest (Apothecary). I've never painted a lot of white, so it was a real challenge for me.

The new Codex: Blood Angels allows me to take up to 3 Apothecaries as a single Elite choice, but they are all independent characters that grant a 6" Feel-No-Pain bubble (as opposed to vanilla marines, where they only grant FNP to the command squad). I gave him a jump pack, so I could Deep Strike him (Descent of Angels gives a re-roll on reserves rolls, and only 1D6 scatter). I also gave him an Inferno Pistol (6" melta pistol). The first time I used him, I dropped him in behind a Vindicator tank, blew it up, then jumped to the nearest Tactical Squad to spread the FNP love.